![]() Version 0.59 of Bolt Thrower is now released ![]() To add more tracker mods or ogg vorbis music, take a look in the games folder for the GameConfiguration.xml file. The game now downloads via http, so things like auto update and tune downloading are now possible. Version 0.60 is now released - This release does not really add that much to the game itself, as I’ve been spending my time on things like socket programming. I’ll add more notes here about 0.61 bit later when I have some spare time. Version 0.61 is now released (available from the games auto update only at the moment) - try the Dpad up button to recall mines (mines are Dpad down) Version 0.62 is now released - Fixed music playback stopping in 0.61 after loading screen, needing next tune to be clicked to restart the tune. Version 0.70 is now released - see Changelog ![]() Please submit your ideas, bug reports or anything else via the discussion page if you wish to help in any way. So I've exposed the data through a XML configuration file rather than lock the data into the code. It’s still work in progress and updates will happen whenever I can find the spare time.Įvery effort is being made to detach game data from the code, being 'data driven' anyone can change the look or functionality of the game. ![]() The update feature is available in versions from 0.60 and above.īolt Thrower is currently single player Space Shoot 'Em Up. You can download latest version from the link provided or just run an older version of the game and it will ask if you wish to update. ![]() It's only a minor update, had modified code sitting around for well over 3 months doing nothing - so I've release this update rather than sit on the change which optimizes the probe mines, and I've reworded the credits as I never liked the older static layout. Version 0.71 is now released - see Changelog Add your ideas by clicking on the 'discussion' tab or here NEW - check out my latest game 'High Octane' for Android devices *visit the Google Play Store* ![]()
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